Case in point, the creatures that attack you at night. Whatever the case, there are way too many parts of it that felt pointless for various reasons. ![]() Getting straight to the point, while I liked The Wild at Heart overall, it seemed to suffer from what feels like either over-ambition, an overabundance of mechanics, a constant need to try and balance all aspects of possible difficulty out, something else or all of the above. And exploration is the name of the game, as you set out across several stunning bits of nature…but beware, for if you stay out when night falls, the Never’s minions will stalk you, hunt you, kill your Spritelings and deal serious damage to you…or don’t beware, because after a tense introduction in the beginning, I never encountered these enemies again for a good seven hours or so. In a way, it’s the classic metroidvania formula of picking up new skills that allow you to access and explore new places. You can discover more types of them as you progress, each with their own immunity, skills and specific obstacles that they can destroy. These little critters can be flung at enemies to attack them, can smash known barriers, carry objects both big and small, and more. Luckily, the Spritelings are more than willing to help them. So Wake and Kirby eventually head out in search of three mystical artifacts in order to help the Greenshields. Soon, they find themselves in a world known as the Deep Woods, home to the Greenshields, offbeat citizens such as a quirky collector of junk with a tea kettle on his head, a crazy cat lady, a man who only communicates with paper planes, and several adorable little creatures known as the Spritelings…oh, and a dark malevolent force known as the Never that threatens to erase the memories of everyone in the Deep Woods and eventually free itself even further, consuming everything. The Wild at Heart follows a pair of kids known as Wake and Kirby, who are preparing to run away from home and head out into the woods, channeling that classic fantasy many of us have had as youngsters. It’s an intriguing adventure with a colorful coating and a darker core with its own unique world, but is it also one for the ages or just a flop? Today’s example of such modern tales is The Wild at Heart, a Pikmin-esque fantasy action-adventure game from developers Moonlight Kids. Regardless, generations grew up on these films and so we now have a ton of tales that evoke such adventures. Maybe we love to bring them up because their darkness makes them more interesting and deep, that they were mature and weren’t afraid to pull punches with their stories, contrasting with the more light-hearted action they showcase. ![]() The Little Mermaid, directed by Rob Marshall, opens in theaters nationwide on May 26, 2023.We do like to talk about how classic childhood adventures are dark and traumatic, don’t we? Labyrinth, The Neverending Story, The Witches, Cloak and Dagger (if you want an example of one such adventure that was deliberately dark)…the list goes on. ![]() She makes a deal with the evil sea witch, Ursula, which gives her a chance to experience life on land, but ultimately places her life – and her father’s crown – in jeopardy. ![]() While mermaids are forbidden to interact with humans, Ariel must follow her heart. The youngest of King Triton’s daughters, and the most defiant, Ariel longs to find out more about the world beyond the sea, and while visiting the surface, falls for the dashing Prince Eric. The Little Mermaid is the beloved story of Ariel, a beautiful and spirited young mermaid with a thirst for adventure. The film stars Halle Bailey as Ariel, Daveed Diggs as the voice of Sebastian, Jacob Tremblay as the voice of Flounder, Awkwafina as the voice of Scuttle, Jonah Hauer-King as Prince Eric, Art Malik as Sir Grimsby, Noma Dumezweni as Queen Selina, Javier Bardem as King Triton, and Melissa McCarthy as Ursula. Check out the teaser trailer for The Little Mermaid, the upcoming live-action reimagining of the animated musical classic.
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